I’m amazed at how many top 800 ranked players misunderstand the MirageTank’s capabilities. While other high ranked Allies players employ the MirageTank in brilliant ways. In previous posts I’ve discussed in detail the damage mechanic of the MirageTank’s unique weapon: the spectrum cannon. In this post I’ll explore other capabilities of the Mirage…
The MirageTank’s secondary ability, the GapGenerator, cloaks nearby friendly units. The MirageTank itself is visible in this mode. Activating the Mirage’s secondary ability in your own base can make it very difficult for your opponent to assess how many units you have. Also placing the Mirage just outside your ArmorFacility with the secondary activated can make it difficult for your opponent to assess what kind of units you are pumping out.
The Mirage Tank changes its appearance to suite its environment when stationary, undamaged AND the GapGenerator is not in use. When stationary and undamaged The Mirage can look like a pile of rocks, a shrub, a tree, an IceCream Truck and so on. Putting the MirageTank in HoldFire stance will keep it hidden. The minute the MirageTank fires its weapon it becomes visible. A MirageTank disguised as a tree or rocks or whatever is exposed by the presence of a Bear, Dog, or BurstDrone.
You should only see a MirageTank if the GapGenerator is activated or it is damaged. Realistically, when scouting an Allied opponent’s main base you really shouldn’t see any MirageTanks. Beware the lone Mirage Tank in your opponents base; its GapGenerator must be on.
You can attack the “environmental artifacts” a MirageTank turns into by force-firing on them. It is very difficult to figure out if you’re hitting a MirageTank or a tree. You must listen very carefully for metal clanking sound as you attack. In the heat of battle, with a dozen units fighting amongst themselves and bullets flying every where making this kind of assessment is next to impossible. A terror drone can employ his secondary “stasis ray” to render the Mirage motionless, but again in the heat of battle its tough to lock down on a pile of rocks or a tree. What if you lock down a real tree instead of the MirageTank that is sitting an inch a way and now disguised as a tree?
The Soviet TerrorDrone can not infect a MirageTank that has turned into an environmental artifact. The TerrorDrone is the achilles heel of many Allies ArmorFacility units. Used carefully the MirageTank can devour multiple TerrorDrones. Its Spectrum Cannon 1 shot kills the TerrorDrone.
All of these little details of MirageTank’s visibility mechanic mean one thing. Properly micromanaged the MirageTank determines when and where any land battle takes place. With skillful use the MirageTank will almost always get to fire the first shot.
Need to hide your ConYard from a female commando unit or a giant force? Pack your ConYard into an MCV and roll it under the shroud of a Mirage Tank.
Many of these “tricks” sound obvious when discussed openly online, but in the heat of battle how much time do you have to analyze a tree or some rocks? How much time can you analyze every lone MirageTank?
The Mirage can add a huge element of deception to your late game strategies. Scorch your opponent once with a surprise army hidden under the GapGenerator and you’ll have him second guessing himself the remainder of the game.
The Mirage is powerful enough to act as a straight forward Tier3 Tank to win land battles late game. What a great unit!